The ire of immortals

Prelude: Trouble in Harken

A blog for your campaign

From the softest clay, the hardest brick. From the lump of coal, a diamond. And from the dullest bar of iron, the sharpest sword.

Such transformations are everyday. Natural. From such simple beginnings, necessities are created. Things that the world needs. Brick to make homes, diamonds and other wealth to stimulate commerce, and swords to defend what is ours.

There are other things, however. Things that the world needs that cannot be made in a workshop or mine. Things that we could not live without, things that give rise to legends retold across countless generations.

Heroes.

Heroes cannot be manufactured by Artisan or Machine. They cannot be grown by Herbalist or Farmer. And they cannot be conjured by Arcanist or Cleric.

Heroes are forged through pain. Through suffering. Through survival. It is not the one who can kill the most men that is remembered by historians. It is the one who survived the longest. History is written by the victorious, the ones who endure the blades and spells and still perservere.

From the softest clay, the hardest brick. From the lump of coal, a diamond. And from the dullest bar of iron, the sharpest sword…...

Goblins have been raiding the small village of Harken. A strange man in dark cloth claiming to be a priest of the long forgotten God, Ilmater claims he has a solution. The choice is yours.

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docmartin

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